V3 PMDG ATC窗口修复
本帖最后由 legendli 于 2015-10-14 22:59 编辑打开v3根目录gauges下 missionpanels.cfg, 交换 windows00和 windows11的内容,保存, 搞定, 大体原因是panel的资源有限, pmdg用了大量的panel导致 atc窗口出不来, 以上翻译自p3d官方论坛。
附上我修改完以后的内容
; these global panels can be used by any aircraft. Note that their size_mm's are based on a 1024x768 screen,
; but sizes are really determined by the window_size parameter.Note that the gauge00 size always matches the size_mm
; size, which is all that is required for the panels to occupy the correct size on screen.
Window00=Points of Interest
Window01=Timer Window
Window02=Droppable Objects
Window03=Race Map
Window04=Engine Data
Window05=Race Info
Window06=Next Racing Maneuver
Window07=G meter
Window08=Race Penalty
Window09=Countdown
Window10=MenuWindow
Window11=ATCWindow
window_size = 0.2, 0.5
window_pos = 0.8, 0.1 ; Right below Top-Corner infogen
background_color = 0, 0, 0
alpha_blend = 0.00
ident = ATC_WINDOW
scaleform_file = MenuWindow; Use the generic menu window scaleform content
scaleform_instance_name = ATC ; Provide a unique instance name
size_mm = 128, 24
window_size = 0.125, 0.0313
window_pos = 0.44, 0.04
background_color = 0, 0, 0
visible = 0
zorder = 5
ident = TIMER_WINDOW
alpha_blend = 0.65
gauge00 = Missions!Timer, 0,0,128,24
size_mm = 128, 24
window_size = 0.125, 0.0313
window_pos = 0.80, 0.04
background_color = 0, 0, 0
visible = 0
zorder = 5
ident = DROPPABLE_OBJ_WINDOW
alpha_blend = 0.65
gauge00 = Missions!Droppable_objects, 0,0,128,24
size_mm = 200,200
window_size = 0.19,0.260
window_pos = 0.01,0.04
background_color = 0,0,0
visible = 0
zorder = 5
ident = RACEMAP_WINDOW
alpha_blend = 0.75
gauge00 = Missions!racing_aids_map, 0,0,200, 200
size_mm = 154, 59
window_size = 0.150, 0.077
window_pos = 0.03, 0.295
background_color = 0, 0, 0
visible = 0
zorder = 5
ident = RACEMAP_WINDOW
alpha_blend = 0.75
gauge00 = Missions!racing_aids_icons, 0,0,154,59
size_mm = 325, 68
window_size = 0.38, 0.085
window_pos = 0.60, 0.04
background_color = 0, 0, 0
visible = 0
zorder = 5
ident = RACEINFO_WINDOW
alpha_blend = 0.85
gauge00 = Missions!racing_aids_race_info, 0,0,325,68
size_mm = 200,200
window_size = 0.19,0.260
window_pos = 0.4,0.04
background_color = 0, 0, 0
visible = 0
zorder = 5
ident = RACEMAP_WINDOW
alpha_blend = 0.75
gauge00 = Missions!racing_aids_maneuvers, 0,0,200,200
size_mm = 129,129
window_size = 0.19,0.260
position = 2
background_color = 0, 0, 0
visible = 0
zorder = 5
ident = G_METER_WINDOW
alpha_blend = 0.75
gauge00 = Missions!g_meter, 0,0,129,129
size_mm = 745, 120
window_size = 0.65, 0.30
window_pos = 0.0, 0.5
visible = 0
background_color = 0, 0, 0
zorder = 5
ident = RACEPENALTY_WINDOW
alpha_blend = 0.75
gauge00 = Missions!race_penalty, 0, 0
size_mm = 300,300
window_size = 0.5, 0.5
window_pos = 0.32, 0.18
visible = 0
background_color = 0, 0, 0
zorder = 5
ident = COUNTDOWN_WINDOW
alpha_blend = 0.75
gauge00 = Missions!race_countdown, 0, 0
size_mm = 375,250
position = 4 ; Middle Of Screen
ident = MENU_WINDOW
scaleform_file = MenuWindow ; Use the generic menu window scaleform content
scaleform_instance_name = MenuPromptTrigger; Provide a unique instance name
size_mm = 98, 123 ; a basis for the gauge size/positions specified below
window_size = 0.1, 0.16 ; as a percentage of the screen; this allows us to ignore the size of the "main" or first panel loaded.
window_pos = 0.01, 0.03 ; as a percentage of the screen
background_color = 0, 0, 0
visible = 0
zorder = 5 ; larger number -> closer to top
ident = POI_WINDOW
alpha_blend = 0.65 ; 1.0 = opaque
gauge00 = Missions!POI, 0, 0, 98, 123
截图一枚738NGX
太专业了,支持一下。。:victory: 非常感谢啊 一般不用这个,不过谢谢楼主分享 请问大神知道p3d战斗机怎么发导弹吗??? 谢谢楼主~分享现在就去弄 CYA-1206 发表于 2015-10-15 00:04
请问大神知道p3d战斗机怎么发导弹吗???
对啊~~~!!!!怎么发导弹 楼主厉害,支持 非常感谢楼主提供的方法,解决大问题了! 楼主很专业嘛 afan_wang 发表于 2015-10-15 01:49
对啊~~~!!!!怎么发导弹
我好像发出来了热焰弹,然而好像真的是有导弹的。。。。 成功了,多謝神楼主的方法 还有个问题就PMDG737的滑行灯无法照亮地面 感觉不错 谢谢分享 马上试试,谢谢楼主分享。 支持技术贴
谢谢分享 非常有用,谢谢楼主分享 感谢楼主