XP11崩溃问题
XPlane 11版本11.51r1在飞行中遇到一个问题,从其他区域飞行到达某一特定区域后,程序卡顿,然后马上崩溃。
重新打开程序后,初始的界面可以正常打开,选择崩溃位置附近的机场,加载到一半,再次崩溃。
再重新打开程序,直接崩溃,无法进入选择机场、飞机等的界面;后续一直崩溃,无法打开初始界面。
电脑重启后,出现上述过程的循环。
无法进入初始界面时,将崩溃后的Log.txt摘录部分如下:
0:00:00.000 D/HID: HID Bridge Running
0:03:33.144 I/NAVT: Airspaces are done loading async...
0:03:36.501 I/NAVT: NavData is done loading async...
0:03:36.501 I/NAVT: Fixes are done loading async...
0:03:36.501 I/GFX: Loaded mapping Resources/shaders/bin/cube_filter_mapping.xsv with hash: 33a101719a461739a854b3b91e2e8fb
0:03:36.501 I/GFX: Loaded archive Resources/shaders/bin/glsl150/cube_filter.xsa with hash: b020b0f81a6746f035cc93140d6c5bf
0:03:36.501 I/GFX: Loaded mapping Resources/shaders/bin/ground_lights_mapping.xsv with hash: efcb9dd432f7b8f41e1e501691f38a6
0:03:36.501 I/GFX: Loaded archive Resources/shaders/bin/glsl150/ground_lights.xsa with hash: 3b175ead61ba2249f09ee56e514731
0:03:36.501 I/GFX: Loaded mapping Resources/shaders/bin/light_mapping.xsv with hash: a33261499add38908e4edee55486b85
0:03:36.501 I/NAVT: Navaids are done loading async...
0:03:36.501 I/GFX: Loaded archive Resources/shaders/bin/glsl150/light.xsa with hash: d9faeea343fc8e3bb135fd136c3f8b0
0:03:36.501 I/REN: Setting texture resolution read from prefs as 4
0:03:36.501 I/NAVT: Airways are done loading async...
0:03:36.501 I/NAVT: All navt data is done loading async...
0:03:36.501 I/REN: Setting |draw view indicator read from prefs as 1.
0:03:36.501 I/REN: Setting |dim under high G-load or hypoxia read from prefs as 1.
0:03:36.501 I/REN: Setting |draw hi-res planet textures from orbit read from prefs as 1.
0:03:36.501 I/REN: Setting |draw forest fires and balloons read from prefs as 0.
0:03:36.501 I/REN: Setting |draw birds and deer in nice weather read from prefs as 1.
0:03:36.501 I/REN: Setting |draw aircraft carriers and frigates read from prefs as 1.
0:03:36.501 I/REN: Setting |draw Aurora Borealis read from prefs as 0.
0:03:36.501 I/REN: Setting |runways follow terrain contours read from prefs as 0.
0:03:36.501 I/REN: Setting |3-d drawing detail read from prefs as 3.
0:03:36.501 I/REN: Setting |water reflection detail read from prefs as 0.
0:03:36.501 I/REN: Setting |draw parked aircraft at airports read from prefs as 0.
0:03:36.501 I/REN: Setting compress textures to save VRAM read from prefs as 1.
0:03:36.501 I/REN: Setting |Effects read from prefs as 3.
0:03:36.501 I/REN: Setting |3-d shadows read from prefs as 1.
0:03:36.501 I/REN: Setting |HDR anti-aliasing read from prefs as 0.
0:03:36.501 I/REN: Setting |draw volumetric fog read from prefs as 1.
0:03:36.501 I/REN: Setting |draw per pixel lighting read from prefs as 1.
0:03:36.501 I/REN: Setting |atmospheric scattering read from prefs as 1.
0:03:36.501 I/wmgr: Re-building fbos for window 0000023D29503D00
0:04:11.753 I/NET: OS has RFC 4941 Privacy Extensions for IPv6 *disabled*, using PERMANENT IPv6 addresses
0:04:11.753 I/NET: WLAN (Intel(R) Dual Band Wireless-AC 3165) 192.168.0.105
0:04:11.753 I/NET: WLAN (Intel(R) Dual Band Wireless-AC 3165) fe80::6498:1c37:d3dc:7a1d
0:04:11.753 E/NET: (RakNet) Init: Failed to start RakPeerInterface, error was 5 (SOCKET_PORT_ALREADY_IN_USE)!
0:04:11.753 E/NET: Failed to init *RakNet* socket, check log lines above for details!
0:04:11.753 E/NET: Failed to init legacy *RECEIVE* socket, check log lines above for details!
0:04:11.753 E/NET: Failed to init legacy *SEND* socket, check log lines above for details!
0:04:11.753 I/NET: UPnP-capable gateway found: http://192.168.0.1:1900/igd.xml
0:04:11.753 I/NET: UPnP init OK: gateway accepting UPnP requests
0:04:11.753 I/NET: UPnP add redirect OK: port 49010 for 192.168.0.105
0:04:11.753 I/NET: UPnP add redirect OK: port 49000 for 192.168.0.105
0:04:14.370 D/STM: Transitioning from state state_InitialLoading to state_QuickFlightWizard
0:04:14.370 I/WIN: Showing subscreen Main Menu
0:04:14.370 I/OVR: User is entering the holodeck.
0:04:14.370 I/WIN: Opened window Primary V11 UI
--=={This application has crashed!}==--
请问各位,这是什么问题?
(如有需要其他描述或Log.txt内容,请留言,尽量及时回复,希望问题能够得到解决)
学习了 学习了,不知道呢
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